General mesh improvements to increase consistency between cosmetics. The items are now less baggy as a result. Traditional armour has received several updates thinning areas. Lower back was slightly thinned in order to correctly curve. Upper back slightly thickened as it was previously too flat. Deltoids have been thinned in multiple directions. Don’t judge by appearances Tekken 7 has some of the most memorable characters in fighting games, and the DLC fighters are no. But below that surface, he’s a humble person who only does the things he does because of the circumstances he found himself in. Abdominal region has been slightly thinned to more closely adhere to Fahk's original design. Fahkumram’s profile is a subversion, too. ( /file/d/1aW9OWFzVJcgaOMfrAmrOQULg6VnsG-is/view?usp=sharing) If you would prefer to have the more "bulky" Fahkumram like the original version, here is a Google drive download to it. This version aimed to create subtle improvements overall to the mesh while slightly thinning him down further. Basic screenshots will be provided in the Imgur album and are marked as V.3. I decided to go back and adjust a few things. The Imgur album has been updated with a screenshot demonstrating this. Imgur album with more screenshots: /a/l7emafvĪs requested a new upper was added with gloves and Pra Jiads. The Boxing Gloves with Pra Jiads will replace the "Sleeveless Leather Jacket" Upper. The Boxing Gloves will replace the "Karate Top" Upper. Fahkumram's facial hair will replace the "Bearded Man's Style" Facial hair. This mod aims to improve his overall proportions whilst still maintaining his intentionally extreme V taper.Īll items will replace their default versions with exceptions to: Ever look at Fahkumram's Baki proportions and think- What the Fahk were they thinking?
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